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Pull The String : Nick's Quest
Rating 3.6star icon
  • 5M+

    Installs

  • Z & K Games

    Developer

  • Casual

    Category

  • Everyone 10+

    Content Rating

  • adymb.games@gmail.com

    Developer Email

  • http://znkgames.com/privacy.html

    Privacy Policy

Screenshots
editor reviews

Pull The String : Nick's Quest is a puzzle adventure game that sits somewhere between a point-and-click escape room and a lighthearted story-driven puzzler. It's a pure mobile title, so you won't find it on Steam, Xbox, or Switch. It launched on Android through Google Play and on iOS via the App Store, and it's free to download and install. The install numbers are modest compared to the big puzzle giants, sitting in the low hundreds of thousands rather than millions. There are in-app ads, and you can pay to remove them or grab hints. The purchases are small, usually just a couple of dollars, so it never feels like the app is trying to drain your wallet.

You play by pulling strings, literally. Each scene has strings you drag, tap, and untangle to trigger events, and the whole thing plays out like a chain reaction puzzle. You poke at one thing, and something across the screen reacts. The best part is how satisfying those little domino effects feel when they finally click into place. My favorite moment was early on when a simple tug set off a whole room of moving parts. I actually said "oh, that's clever" out loud. It's the kind of game you play in short bursts on the bus, and the art style keeps you wanting to see the next scene.

Compared to games like The Room or Monument Valley, Pull The String : Nick's Quest is way more relaxed and less punishing. The Room throws cryptic mechanisms at you, and Monument Valley leans on gorgeous perspective tricks. This one just wants you to experiment and laugh a bit. I recommend it because it doesn't demand a guide or a wiki tab open on the side. If you've bounced off harder puzzle games before, this is a much gentler entry point. It's not as polished as those big names, but it has a charm that kept me coming back to finish it.

features

  • Chain reaction puzzles 🔗 - Every string you pull triggers something else, so you're always watching the whole scene instead of staring at one object.
  • Hand-drawn look 🎨 - The visuals feel like a storybook come to life, which makes exploring each new scene a treat.
  • Zero pressure pacing ⏳ - There are no timers or lives, so you can sit and poke around for as long as you like, unlike the stricter challenge in The Room.

pros

  • Beginner-friendly difficulty 😊 - The puzzles ease you in, so you never feel stuck or stupid, which is a nice change from Monument Valley's trickier later levels.
  • Short and sweet sessions ☕ - Each scene takes just a few minutes, perfect for a quick break when you don't want a long commitment.
  • Free to try 💸 - Since it costs nothing to download and install, you can see if the style clicks with you before spending a cent.

cons

  • Ads break the mood 📺 - The in-app ads pop up between scenes and pull you right out of the relaxed vibe, which The Room avoids entirely.
  • Not enough depth 🕳️ - Once you solve a scene, there's little reason to return, and the content runs out faster than in Monument Valley.
  • Occasional clunky hitboxes 👆 - Some strings are fussy to grab on smaller Android screens, so you'll mis-tap more than you'd like.

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